Monday, November 2, 2020

Module 3 Week 10 - Cannon Project – Creating High Resolution Geometry in Maya

 For this week, I ended up remodeling my cannon so I could follow Nick's tutorials step-by-step. I still plan to add the gold swirly textures from my previous post.

Cannon UV



Original Low Proxy Model 


Up resing the Proxy Model 






Poly Count 















No comments:

Post a Comment

Research Project

Research Project: Anatomy Studies For the past few weeks, I wanted to find the best methods for practicing sketching and sculpting anatomy. ...