Thursday, October 22, 2020

Module 3 Week 09 - Cannon Project – Creating Proxy Geometry in Maya

 I will be mainly following Nick's videos for the cannon project. I am debating whether go metallic or wooden for the base and wheels of the cannon.


I may sculpt in the swirly textures I saw on these references onto the cannon I modeled based off of Nick's videos.


Cannon Proxy



Plant and ground proxies added in



Cannons imported into UE4


Beauty shot of cannons. I still need to fix some ngon errors.








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