3D Week 001 Assignment
I learned the basics of UE4 and Maya in this assignment. I imported the FBX model from UE4 into Maya and I created a 10 x 10 x 10 cube. Maya follows metric units of centimetres and millimetres while UE4 works with centimetres. Before anything is done, it is extremely important to set up a scale immediately.
I learned how to change the parameters and easily apply instances to the cube in order to achieve the desired color, texture, and light effect.
I made a mushroom structure!
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