This is the schedule I will be following for the next five sprints for the VR project.
Friday, May 28, 2021
Sprint #1 Delivery
Sunday, May 23, 2021
Portfolio 01 Week 01
Character/Creature Modeling Week 01
Victorious Furyhorn Illustration by Fortune K
Week 01 (5-23-2021)
- Proxy out basic shapes
- Begin High-Res
Week 02 (5-30-2021)
- Complete High-Res Sculpt
Week 03 (6-06-2021)
- Quad-draw topology in Maya, UVs
- Begin Texturing in 3D Coat
Week 04 (6-13-2021)
- Texture in 3D Coat
- Rig and Pose
- Presentation
Here is my proxy so far with basic shapes
Monday, May 17, 2021
Thursday, April 29, 2021
Monday, April 26, 2021
Module 4 - Environment or Vehicle Part 03
I remodeled and resculpted the wall sconce to fit the Orb style more. I tried to create dramatic cracks and use the crack brush to separate the shapes so they are more distinct for each other.
Here is the final bake for the wall sconce.
Friday, April 23, 2021
Sprint #7 Delivery
Monday, April 19, 2021
Module 4 - Environment or Vehicle Part 02
I added patterns similar to the wave-like patterns on this chandelier
Research Project
Research Project: Anatomy Studies For the past few weeks, I wanted to find the best methods for practicing sketching and sculpting anatomy. ...
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I will be focusing on muscle anatomy sculpting studies for my next portfolio piece. I'll be following an anatomy book I have for practi...
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For this week's assignment, I focused on texturing Seita to match the Ghibli anime style. I used curvature maps to add the "dusty...
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Week 3: Working on understanding leg anatomy. I started off with a quick sketch and label practice, then began the sculpt. I've been s...





















