Monday, October 5, 2020

Module 2 Week 06 - Game Asset Creation 101 Part 2

Exporting the Crate from Maya

 Imported the crate into Zbrush

Sculpted the crate in Zbrush by adding ridges and curves


Exported from Zbrush as Low-Decimeter


Resurfacing in Maya


High Poly vs Low Poly

Creating UVs in Maya

Exporting Models in Substance Painter


Baking Maps in Substance Painter






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Research Project

Research Project: Anatomy Studies For the past few weeks, I wanted to find the best methods for practicing sketching and sculpting anatomy. ...